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Posted 20 hours ago

Games Workshop 71-14 Warhammer AoS - Easy to Build: Nighthaunt Chainrasp Hordes, Black

£16.23£32.46Clearance
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The (cereal box grade) cardboard gave the bases some “lumpiness” which was good under the texture paint, so, I put it all over. but … I don’t think I’d mind if I’d doubled up - a few spare giant bases are probably cool. Issue 79 - Celestant-Prime ( 1⁄ 2) Issue 80 - Celestant-Prime ( 2⁄ 2)

These are equipped on Guardian of Souls only. They’re pretty niche and rarely taken but you will likely bring Guardian of Souls in many lists so it’s not entirely without merit. All enemy units suffer -1 Bravery within 6″ of a Nighthaunt unit. Your units are mostly melee based so you’ll be in melee range most of the time, nice little buff that will help get a few extra models but it wont change the game by itself. Deathless Spirits Disclaimer: My opponent was recovering from a hospital visit a few weeks prior and this was the third game of the day in the withering heat* No Subfactions – In a rather baffling decision, Nighthaunts don’t have subfactions like other books. It was a launch battletome so it’s likely they did not know at the time those would be so important. Many Character Options –This book has a lot of characters which can drastically influence your army composition.Much better choices than your weapons, 2 go-tos for most tournament lists are here the Pendant of the Fell Wind and Midnight Tome.

Beacon of Nagashizzar – The Guardian of Souls comes with a spell, spectral Lure which normally heals D6 wounds (or restores models with that many wounds). This makes it a D6+3. Spectral Lure is pretty much why you even have it so this is worth considering. B+ There are five Glaivewraiths (with the horse head) and four Reapers (with the scythes) along with a Lord-Executioner.

I’d guess that they had the copy ready to publish, with photos, but were behind on WarCry2 production. Balefire Blade –Add 1 to the damage characteristic of a bearer’s melee weapon. Solid all around weapon choice. B Mortalis Terminexus –Casting Value 6. Predatory endless spell that moves 8″. After moving the model the controlling player chooses to reverse time (Heal D3 wounds for all units within 6″) or advance time (Deal D3 wounds in 6″). In Shyish the range is increased to 12. Actually decent utility and could see use.

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